[TOC]

1.绘制扇形

函数solidpie(left,top,right,bottom,stangle,endangle)可以绘制无边框的填充扇形。

其中,stangle是扇形的起初角,endangle是终止角,角度单位为弧度。

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#include<graphics.h>
#include<conio.h>
#include<stdio.h>
int main() {
float PI = 3.14159;//圆周率
initgraph(600, 600);//打开一个窗口
int centerX = 300;//圆心坐标
int centerY = 300;
int radius = 200;//圆半径
circle(centerX, centerY, radius);//画出圆边框
int left = centerX - radius;
int top = centerY - radius;
int right = centerX + radius;
int bottom = centerY + radius;
solidpie(left, top, right, bottom, PI / 6, PI / 3);//画填充扇形,角度为PI/6到PI/3
_getch();
closegraph();
return 0;
}

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2.RGB颜色模型

EasyX可以设置绘图颜色(要先设置颜色,再绘图)

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setbkcolor(WHITE);//设置背景颜色为白色
setlinecolor(RED);//设置线条为红色
setfillcolor(GREEN);//设置填充颜色为绿色
cleardevice();//以背景颜色清空画布

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3.绘制一个扇形单元

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#include<graphics.h>
#include<conio.h>
#include<stdio.h>
int main() {
float PI = 3.14159;//圆周率

initgraph(600, 600);//打开一个窗口
setbkcolor(RGB(128, 128, 128));//设置背景颜色为灰色
cleardevice();//以背景颜色清空画布

int centerX = 300;//圆心坐标
int centerY = 300;
int radius = 200;//圆半径
circle(centerX, centerY, radius);//画出圆边框
int left = centerX - radius;
int top = centerY - radius;
int right = centerX + radius;
int bottom = centerY + radius;

int i;
float offset;
for (i = 0; i < 20; i++) {
offset = i * PI / 10;//各组扇形之间的偏移的角度
setfillcolor(GREEN);
solidpie(left, top, right, bottom,offset, 2 * PI / 60 + offset);//画填充扇形
setfillcolor(WHITE);
solidpie(left, top, right, bottom, 2 * PI / 60 + offset, 3 * PI / 60 + offset);//画填充扇形
setfillcolor(RED);
solidpie(left, top, right, bottom, 3 * PI / 60 + offset, 5 * PI / 60 + offset);//画填充扇形
setfillcolor(BLUE);
solidpie(left, top, right, bottom, 5 * PI / 60 + offset, 6 * PI / 60 + offset);//画填充扇形
}

_getch();
closegraph();
return 0;

}

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4.循环嵌套

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#include<graphics.h>
#include<conio.h>
#include<stdio.h>
int main() {
float PI = 3.14159;//圆周率

initgraph(600, 600);//打开一个窗口
setbkcolor(RGB(128, 128, 128));//设置背景颜色为灰色
cleardevice();//以背景颜色清空画布

int centerX = 300;//圆心坐标
int centerY = 300;
int radius = 200;//圆半径
circle(centerX, centerY, radius);//画出圆边框

int i;
float offset;//同一半径各组扇形之间的偏移的角度
float totaloffset = 0;//不同半径之间的角度偏移量
for (radius = 200; radius > 0; radius = radius - 50) {//半径从小到大绘制
int left = centerX - radius;
int top = centerY - radius;
int right = centerX + radius;
int bottom = centerY + radius;
for (i = 0; i < 20; i++) {//旋转一周,绘制扇形区域
offset = i * PI / 10 + totaloffset;
setfillcolor(GREEN);
solidpie(left, top, right, bottom, offset, 2 * PI / 60 + offset);//画填充扇形
setfillcolor(WHITE);
solidpie(left, top, right, bottom, 2 * PI / 60 + offset, 3 * PI / 60 + offset);//画填充扇形
setfillcolor(RED);
solidpie(left, top, right, bottom, 3 * PI / 60 + offset, 5 * PI / 60 + offset);//画填充扇形
setfillcolor(BLUE);
solidpie(left, top, right, bottom, 5 * PI / 60 + offset, 6 * PI / 60 + offset);//画填充扇形
}
totaloffset = totaloffset + PI / 20;
}

_getch();
closegraph();
return 0;

}

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5.多个圆盘

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for (centerX - 200; centerX < 1200; centerX = centerX + 400) {
for (centerY = 200; centerY < 800; centerY = centerY + 400) {
for (radius = 200; radius > 0; radius = radius - 50) {//半径从小到大绘制
int left = centerX - radius;
int top = centerY - radius;
int right = centerX + radius;
int bottom = centerY + radius;
for (i = 0; i < 20; i++) {//旋转一周,绘制扇形区域
offset = i * PI / 10 + totaloffset;
setfillcolor(GREEN);
solidpie(left, top, right, bottom, offset, 2 * PI / 60 + offset);//画填充扇形
setfillcolor(WHITE);
solidpie(left, top, right, bottom, 2 * PI / 60 + offset, 3 * PI / 60 + offset);//画填充扇形
setfillcolor(RED);
solidpie(left, top, right, bottom, 3 * PI / 60 + offset, 5 * PI / 60 + offset);//画填充扇形
setfillcolor(BLUE);
solidpie(left, top, right, bottom, 5 * PI / 60 + offset, 6 * PI / 60 + offset);//画填充扇形
}
totaloffset = totaloffset + PI / 20;
}
}
}

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6.HSV颜色模型

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在HSV模型中,颜色是由色度(Hue),饱和度(Saturation),明度(Value)共同组成

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COLORREFN color;//定义颜色变量

color = HSVtoRGB(1,1,1);//HSV设置的颜色

setfillcolor(color);//设置填充颜色为color

7.全部代码

使用srand(time(0))表示用当前时间对随机函数初始化,必须添加头文件#include<time.h>

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#include<graphics.h>
#include<conio.h>
#include<stdio.h>
#include<time.h>
int main() {
float PI = 3.14159;//圆周率

initgraph(1600, 800);//打开一个窗口
setbkcolor(RGB(128, 128, 128));//设置背景颜色为灰色
cleardevice();//以背景颜色清空画布
srand(time(0));//随机种子函数

int centerX = 300;//圆心坐标
int centerY = 300;
int radius = 200;//圆半径

int i;
float offset;//同一半径各组扇形之间的偏移的角度
float totaloffset = 0;//不同半径之间的角度偏移量
for (centerX - 200; centerX < 1200; centerX = centerX + 400) {
for (centerY = 200; centerY < 800; centerY = centerY + 400) {
float h = rand() % 180;//随机色调
COLORREF color1 = HSVtoRGB(h, 0.9, 0.8);//色调1生成的颜色1
COLORREF color2 = HSVtoRGB(h + 180, 0.9, 0.8);//色调2生成的颜色2
for (radius = 200; radius > 0; radius = radius - 50) {//半径从小到大绘制
int left = centerX - radius;
int top = centerY - radius;
int right = centerX + radius;
int bottom = centerY + radius;
for (i = 0; i < 20; i++) {//旋转一周,绘制扇形区域
offset = i * PI / 10 + totaloffset;
setfillcolor(color1);
solidpie(left, top, right, bottom, offset, 2 * PI / 60 + offset);//画填充扇形
setfillcolor(WHITE);
solidpie(left, top, right, bottom, 2 * PI / 60 + offset, 3 * PI / 60 + offset);//画填充扇形
setfillcolor(color2);
solidpie(left, top, right, bottom, 3 * PI / 60 + offset, 5 * PI / 60 + offset);//画填充扇形
setfillcolor(BLUE);
solidpie(left, top, right, bottom, 5 * PI / 60 + offset, 6 * PI / 60 + offset);//画填充扇形
}
totaloffset = totaloffset + PI / 20;
}
}
}

_getch();
closegraph();
return 0;

}

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